Role:
Context:
Summary:
The Problem:
People struggle with self improvement because of distractions and obstacles
The Solution:
Set clear, organized habits and goals to create a lifestyle aligned to the goals.
Double Diamond Design
1. Discover
Secondary Research
Key takeaways from the background research
I found weaknesses in mood tracking, specifically what to do after getting the mood data.
People struggle with self improvement because of distractions and obstacles
Interviews
Indepth conversations about self improvement and its apps.
Synthesis
Processing interview data to find patterns and insights
Pain Points
Low self esteem
Overthinking
External Forces
Discipline Issue
Overload
Persona
To personify and better understand our audience
Define
User Research Insights
Key takeaways from the research
Self awareness and reflection are not enough alone
Discipline is foundational to habit formation
Plans to improve are frequently made loosely
Stress, time management, confidence are common obstacles
How Might We
Facilitate habit and routine creation?
Help people cultivate confidence?
Facilitate goal setting and planning for the future?
Reduce excessive negative emotions and stress?
Develop
Wireframe Sketches
Style Guide
Lofi Prototype
Visual Style Exploration Insights
Testing different designs to find style that fits the product
Content blocking is preferred
Colorful designs are more engaging
Light background & black text are more readable
Hifi Prototype
Deliver
Usability Test 1 & Iteration
Testing the solution and making improvements based on feedback
The feedback on the usability test was eye opening and I was able to iterate to improve with more perspective.
Checking off habits
Goal Details
Goals page
Usability Test 2
Wrap Up
Future Actions
Create milestone center to manage milestones of multiple goals.
Improve interactions to make them more satisfying
Improve visual feedback and indicators
Add Reflection (journal, mood tracker, etc.)
Learnings
Research is important but there is endless amounts of research you can do
I started out researching mood trackers but found them to not be effectie
Then I went down a rabbit hole and additionally researched habit trackers and journaling apps.
It was helpful in establishing direction to decide a more encompassing goal tracking app but there was a point of diminishing returns.
There were articles that referenced previous articles and repeating information.
Find the key information and move forward.
I got extremely valuable feedback from usability tests
I felt stuck for a long time designing in Figma alone without feedback.
Getting fresh new perspectives gave me so many ideas
It was feedback from testing made it clear where to go next.
User tests are people are offering opinions and critique and ultimately the designer has to make the decision